Intimidating shout spell
A coerced target acts as though friendly toward you even when you aren’t around, but the aid offered remains grudging at best.
The target’s true attitude is hostile, and if the target believes it can take an action to hinder you that can’t be traced back to it, it’s likely to take such opportunities.
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Try Again: You can’t attempt long-term coercion against the same target again for 1 week.
Check: By spending more time threatening or harassing a target, you can attempt to force a creature to act friendly toward you for 1d6 hours 1 hour for every 5 points by which you exceed the DC.
If you succeed at such a check against the same target at least once per week for 1d6 weeks (without ever failing any Intimidate checks against the target during that time), the duration of the coercion increases to 2d8 days.
Coercion is overt, not subtle, and in most cases using coercion against a creature is an evil act.
Browbeat suggests the persistent application of highhanded, disdainful, or imperious tactics: browbeating a witness.This shaken condition doesn’t stack with other shaken conditions to make an affected creature frightened.The DC of this check is equal to 10 the target’s Hit Dice the target’s Wisdom modifier.Build critical thinking skills while providing spelling practice. Spelling Homework - 40 ideas to practice fourth grade spelling words, or words for More Spelling Fun for Kids - New games to play on a Scrabble game board. Spelling Quizzes from the Evening News - 4 fun spelling exercises.Can your students find and correct all the mistakes in these news reports?